Persistent Condition: Really Bad Luck

The character is perpetually cursed. Once per game session, the player may opt to fail a single non-paradox roll, mundane or otherwise, as a result of horrible luck and reality conspiring against them. This often results as absurd coincidences, once-in-a-lifetime odds all aligning together against the mage, or worse -- minor details upon which everything else rests going horribly, horribly wrong.

Beat: The character fails a roll because of bad luck, once per session.

Resolution: The character finds some force higher than Awakened Magic to remove the curse.